Flux Vats

This building specializes in distilling Flux.

Upgrades
All build costs are for challenging Economy (Build Costs: +0%), with the Junk Lords tribe (Build Costs: -25%)

Strategy

 * 10 Flux Vats will produce 45 Flux from 10 Power and 10 Workers, weighs 50 and takes up 40 tiles.
 * 2 Flux Vats (with Tar Refineries) supplied by 1 Tar Extractor will produce 45 Flux from 9 Power and 11 Workers, weighs 14 and takes up 14 tiles (plus rails).
 * In purple maps Tar Extractors have +50% production, so can supply 3 Flux Vats (with Tar Refineries) and produce 69 Flux from 12 Power and 15 Workers, weighs 19 and takes up 18 tiles (plus rails).

On purple maps Tar Refineries are better in every way than normal flux production. Even without this bonus, the extra Worker is usually worth the massive reduction in weight and size as it allows the setup to be built inside the city and taken to the next maps. Having Flux, Power, Food and Workers being produced immediately after landing allows for rapid expansion on the new map.

From the first map (a purple map), Level 2 Flux Vats and Level 2 Tar Extractors can be built:


 * 2 Level 2 Flux Vats (with Tar Refineries) supplied by 1 Level 2 Tar Extractor will produce 67.5 Flux from 13.5 Power and 16.5 Workers, weighs 14 and takes up 13 tiles (plus rails).